A small section dedicated to my dear hunter who has run my life since I started playing risebreak right on the base game's release. I'm not a very good writer and am always changing my mind on his design and story so details are subject to change(and typos.) Thanks so much for checking him out, he's my pride and joy oc :-)
Dragonsbane Hunter Quillan

A hunter outsourced from the guild currently posted at Elgado Outpost aiding in the investigation and fight against Malzeno, the Qurio and other large threats concerning the Kingdom's territory. He has an intimidating aura about him that drives away other people and struggles to cooperate or make friends with most people in his assigned hunting parties.

Although mostly unknown by the people at the outpost, he is famous amongst higher up guild members for being an incredibly capable hunter with a short fuse and shaky morals concerning hunting that unnerves the other hunters that party with him. He is monitored closely by the guild due to his past affliations with poachers and illegal trading, and is making up for his crimes by working with the guild, being at their disposal for any kind of difficult investigation or request at any time. Despite being berated by the guild on the matter, he still doesn't fully comprehend or see the great importance in the guild's hunting restrictions, and just follows their orders without question.

Physically, he is not much stronger than the average hunter if at all and has less than desireable stamina, but he has almost unmatched intuition, reflexes and instinct that have kept him alive this long. He doesn't show it on his face often, but part of him enjoys the thrill of the hunt and the feeling of connecting blow after blow to his targets. He seems to really dislike using ironsilk for movement, complaining that it gives him motion sickness and is only ever seen utilising wirebugs for combat if absolutely necessary. He's also aversed to properly using clutch claws and slingers. He's a quick learner when he wants or needs to be though (which is rarely.)


>> Relationships with other guild and outpost members.